For years I’ve shared bits and pieces of my work on LinkedIn: things I figured out, mistakes I made, and ideas I keep coming back to. This blog is where I’ll do the same, but with a bit more room to breathe.
The plan is simple. One post a week, on whatever I’m thinking about or working on. Expect notes on Unreal Engine, technical design, tools and pipelines, and the occasional opinion on where the industry is heading.
It’s not documentation; that’s what the Knowledge Base is for. This is the looser, more personal side: the why behind the work, not just the how.
More soon.