Defense Training Simulation – Hardware & Motion Integration Case
2023 - 2025
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Military Simulations
Description and Responsibilities
In addition to the core PC module, I developed specialized hardware integrations for this Battle Tactics Simulation Room. My main challenge was synchronizing visual immersion (HTC Vive) with physical motion feedback (KAT VR) in real-time.
HTC Vive Integration & Weapon Mechanics:
Implemented HTC Vive for the core visual experience. I developed realistic weapon mechanics that offer a 1:1 gun handling experience, allowing users to aim manually, reload, and fire naturally as they would in real life.
KAT VR Locomotion:
Integrated KAT VR treadmills to allow infinite physical movement within a limited space. The custom locomotion system translates physical running into in-game movement, decoupling head rotation from walking direction for comfortable navigation.
Advanced Interaction System:
Designed a flexible interaction logic that allows players to seamlessly enter and exit various vehicles, operate surveillance drones, and switch to a top-down tactical map view for strategic command.
VR UI/UX Design:
Developed tactical interfaces and menu systems specifically optimized for VR. Focused on ensuring a seamless user experience where menus are intuitive and do not break the immersion.
Softwares and Tools
Unreal Engine 4 / 5
HTC Vive
KAT VR
Common UI
Photoshop






